@startuml
sprite $uncharted [48x48/16] {
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!define FA6_UNCHARTED(_alias) ENTITY(rectangle,black,uncharted,_alias,FA6 UNCHARTED)
!define FA6_UNCHARTED(_alias, _label) ENTITY(rectangle,black,uncharted,_label, _alias,FA6 UNCHARTED)
!define FA6_UNCHARTED(_alias, _label, _shape) ENTITY(_shape,black,uncharted,_label, _alias,FA6 UNCHARTED)
!define FA6_UNCHARTED(_alias, _label, _shape, _color) ENTITY(_shape,_color,uncharted,_label, _alias,FA6 UNCHARTED)
skinparam folderBackgroundColor<<FA6 UNCHARTED>> White
@enduml